RoleSenior Unity Developer
GenreMMORPG
PlatformPC (Steam)
TechUnity, uLink, .NET, SQL, Articy
LinkSteam store page

Gloria Victis was my first gamedev project and still remains my career opus magnum. As a small indie team we managed to create a successful MMORPG that at its highest peak had ~2000 average players. A combination of many factors caused the servers to be closed at the end of 2023, but the game still lives in the hearts of both developers and players.

A few highlights of my work on Gloria Victis:

  • editor tool for quests and dialogues
  • in-game dialogue system and its integration with the quest system (server + client)
  • editor tool for level designers to create and edit the game world
  • crafting system (server + client)
  • AI system - behavior trees, navmesh (server + client)
  • equipment system - working with MR and SMR for players and NPCs, plus an editor tool for exporting and managing models by the art team
  • inventory system (server + client)
  • ranged combat system and its integration with the existing combat system (server + client)

…and many, many more.

Gloria Victis screenshot 1 Gloria Victis screenshot 2 Gloria Victis screenshot 3 Gloria Victis screenshot 4 Gloria Victis screenshot 5